Unbecoming
Controls
Use the mouse to interact with the game. Click to confirm your selection.
Credits
Fonts
https://fonts.google.com/specimen/Mina
Audio
Effects
https://freesound.org/people/Vilkas_Sound/sounds/707039/
Libraries
https://filmcow.itch.io/filmcow-sfx
https://filmcow.itch.io/filmcow-sfx-4
Tools
https://yurisizov.itch.io/boscaceoil-blue
Shaders
https://godotshaders.com/shader/glitch-effect-shader-for-godot-engine-4/
https://godotshaders.com/shader/scrolling-line-background/
https://godotshaders.com/shader/distortion/
https://godotshaders.com/shader/screen-shake/
Thank you to Godot engine for being super cool :D
THE YAP&BAP SQUAD
Coding - SodaGummy
Art, Writing - redpanda, namelesskid123
Music - hua_lun
Submission details
Link to your Game Design Doc on Google Drive.
Have you checked that your GDD is publicly accessible ? Yes
Is your game set to public on itch.io so we can see it? Yes
Summarize your game!
Unbecoming is a turn-based, role playing game about fighting, surviving against killing robots and becoming stronger through upgrades.
Please explain how your game fits the theme:
The player treats their body as a weapon. They fight without any additional weapons and empowers their body with upgrades providing by the Companion.
Dev Notes
Our first time making a turn based game! Did not realise how much data to manage (TwT), but we persevere!!! 💪💪💪
Updated | 7 days ago |
Published | 8 days ago |
Status | Released |
Platforms | HTML5 |
Authors | SodaGummy, hua-lun, namelesskid123, redpanda |
Genre | Action |
Made with | Godot |
Tags | Singleplayer, Turn-Based Combat |
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